Cologne · remote-friendly · EN / DE / ES

Product designer with four years of agency experience navigating design systems, accessibility culture and AI tooling

Open to work Product design UX/UI Design systems AI Tooling Accessibility ES · DE · EN · (FR) · (PT)

Work snippets

Broadcaster Mediathek / identifying moods and motivations and weighing them with AI

  • Independently ran the Google AI Studio side of a two-toolchain test
  • Wrote a small Python tool to score results according to consistency metrics
  • The machines turned out more consistent than the humans. The PoC moved on to MVP planning
See case study

AI toolchain · proof of concept · public broadcasting

Solid Design System / documentation, patterns, landing page

  • Sole UX designer on a system nominated for the UX Design Awards 2024
  • Talked the client out of rigid drop-in blocks and into patterns that document how things work
  • Concept for the landing page. It's live, you can check it out here
See case study

Design system · investment banking · sole UX designer

Solid Design System landing page illustration

Dog Tracker / restoring team dynamics and reworking under unexpected constraints changes

  • Designed the route-history feature end to end and adapted to GPS-device technical constraints
  • Rebuilt the QA process and helped two teams improve communication and collaboration.
  • Ended up leading UX after the lead left. Never shipped. Still one of the projects I learned most from
See case study

Mobile app · interaction design · IoT

Dog Tracker app mockup

Accessibility task force / changing corporate culture

  • Co-founded a four-person task force to bring accessibility into the agency's everyday work
  • Built the internal accessibility toolbox and ran an open round where anyone could bring a question, share what worked, and pick up what they'd missed
  • Audited client products under the new German law and sat with developers while they fixed things
See case study

Internal initiative · culture change · BFSG

Toolbox screenshot with a checklist and a table of contents

How I collaborate

I'm a product designer with a background in cultural studies, linguistics and architecture. It sounds like three different paths, but for me it's felt like one question asked three ways: how do people make sense of reality?

I work best in a room with other people, physically or virtually. A team which validates each other's approach to a problem is the most enriching environment for both team and product as living beings. Validation doesn't mean surrender, but accepting the challenge.